Charge up, gaining AP Per Burning Enemy Ability Power per Burning enemy. Then, gain Shield Calc1 Shield for Shield Duration seconds and rush through a nearby group of enemies, dealing Magic Damage Calc1 magic damage to each. After rushing, unleash a Firestorm Hex Radius Hex firestorm that deals a total of Magic Damage Calc2 magic damage split among all enemies hit over Firestorm Duration seconds.